If you tell someone a story, how much detail do you put in it? Do you add extra flavor to make the story juicy? Do you keep unnecessary information out? What is the basic “skeleton” of your story?
As students are learning this week in the kourse, Storytelling, we must use engaging words or images to tell our stories, yet not overwhelm ourselves (or our viewers/listeners)!
If you keep it simple, you provide a good framework to build upon when telling a story; whether it’s a drawing about your day or a written journal entry about a significant event.
Do you know the acronym of the word “KISS”?
It’s “Keep it simple, stupid”. That’s a design principle, even used by the US army in the 60s. Most systems work best if they are kept simple, rather than made complicated. This is clear in our work and home lives, but especially in our sketchbooks.
Fakulty member Koosje Koene draws a record of her day by showing us what she wore (to the right). She obviously couldn’t fit every detail about September 8 on her page but these simple pieces of information give you a picture of how her day started out. It’s not a TON of information, but it’s a fun and clear way of marking that point in time.
Simplicity should be the key goal in design and unnecessary complexity should be avoided.
And if you don’t like the “stupid” part of this principle, you can also make it “Keep it simple, silly”, or use the acronym as “Keep it simple and straightforward” or “keep it short and simple.” These will all work!
(Did you miss joining us in Storytelling? You still can!)